You are welcome. But fast paced percussion is not the equivalent to battle music. You have a style, and it is certainly different to traditional RPG music, but it's just not quite there. And anyone that pitches music up and down within software is a bit silly, because that isn't good for audio quality and it generally does not sound pleasant. It has certain effects for specific situations, but not a thing to do otherwise. What I'm not saying is that hip-hop can't make for good battle music; just that these are missing something to push them into that territory. There's no real energy or urgency, just a pretty typical set of beats.
Thank you for the feedback. Btw, when I pitch music in the maker (at least MV) it doesn't disrupt the quality at all. And I never said fast paced percussion was "the equivalent to battle music", I said it was "ideal", meaning fast paced percussion lends itself to the "urgency" that you later stated wasn't present in my music, which I will address further down. Also, I wasn't suggesting pitching the same songs up and down throughout the game (though, i'm not discouraging it either). I just meant if you didn't like the original pitch or pace, you could change it with the program, and have it at the same pitch when you use it in-game. I appreciate the feedback though, albeit mostly negative and uninformative. Saying that my music is "just not quite there", "missing something", or "there's no real energy or urgency", isn't very helpful. That doesn't really even mean anything. I don't know whether you make music at all or not, but it seems like just something to say because you didn't like it. I would prefer you just say that, or that it isn't your taste, or maybe even that it isn't what you think of when you think of RPG Battle Music, rather than give some backhanded, pretentious feedback proclaiming that "this isn't Battle Music", as if your opinion is fact, or an absolute. Anyway, what I meant when I said I appreciate the feedback, is the fact that you listened in the first place, though judging from the feedback, I'm not sure how much of it you actually heard. At any rate, it's for that, that I thank you.