- Jun 30, 2012
- Reaction score
- First Language
Ever wanted more control over whether your party will get a pre-emptive strike when a battle begins, or a surprise attack from the enemy?
This plugin provides you with a way to guarantee a pre-emptive or surprise by setting some variables.
he variables determine how many battles the corresponding effect will occur. For example, if your pre-emptive variable had a value of 3, that means for
the next 3 battles, you will have pre-emptive strike.
During each battle, the variables will automatically be decreased by 1, so you don't need to worry about updating them yourself.
By managing these variables in your events or skills, you can create forced pre-emptive strikes or surprise attacks, which leads to different mechanics
and storyline tools for your game.
More information and downloads available at HimeWorks