<setup action>
display action
animation 52: user
wait for animation
immortal: target, true
hide battle hud
</setup action>
<target action>
tint screen: sepia, 30
opacity not focus: 0, 60
wait for opacity
wait: 60
motion chant: user
animation 136: user
wait for animation
opacity user: 0, 20
wait for opacity
wait: 30
camera focus: target, center, 30
zoom: 120%, 30
move user: target, back base, 10
wait for movement
face user: target
wait: 1
opacity user: 100%, 20
wait for opacity
motion attack: user
move user: target, front head, 10
se: evasion1
enemy effect: target, whiten
jump target: 10, 10
wait for movement
wait: 10
opacity user: 0, 20
wait for opacity
move user: target, base, 10
wait for movement
face user: forward
wait: 1
opacity user: 100%, 20
wait for opacity
motion attack: user
move user: target, back head, 10
se: evasion1
enemy effect: target, whiten
jump target: 10, 10
wait for movement
wait: 10
opacity user: 0, 20
wait for opacity
move user: target, head, 10
wait for movement
face user: forward
wait: 1
opacity user: 100%, 20
wait for opacity
motion attack: user
move user: target, back base, 10
se: evasion1
enemy effect: target, whiten
jump target: 10, 10
wait for movement
wait: 10
opacity user: 0, 20
wait for opacity
move user: target, front base, 10
wait for movement
face user: target
wait: 1
opacity user: 100%, 20
wait for opacity
motion attack: user
move user: target, back center, 10
se: evasion1
enemy effect: target, whiten
jump target: 10, 10
wait for movement
wait: 10
opacity user: 0, 20
wait for opacity
move user: target, front center, 10
wait for movement
face user: forward
wait: 1
opacity user: 100%, 20
wait for opacity
motion attack: user
move user: target, back center, 10
se: evasion1
enemy effect: target, whiten
jump target: 10, 10
wait for movement
wait: 10
opacity user: 0, 20
wait for opacity
move user: return, 10
wait for movement
face user: target
reset zoom: 20
reset camera: 20
wait for camera
tint screen: normal
wait: 30
opacity user: 100%, 20
wait for opacity
motion chant: user
animation 138: user
wait for animation
animation 137: target
wait for animation
action animation
ani wait: 3
action effect
jump target: 50, 10
ani wait: 4
action effect
jump target: 50, 10
ani wait: 3
action effect
jump target: 50, 10
ani wait: 6
action effect
jump target: 50, 10
immortal: target, false
</target action>
<follow action>
opacity not focus: 100%, 20
wait for opacity
show battle hud
</follow action>