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- Oct 15, 2012
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Hi everyone,
I'm trying to make a skill where the user runs down to the next party member, and throws them at the enemy. The only part that doesn't seem to work is the 2nd party member actually moving to the target. I'm sure it's something easy I'm missing. I have tried with "actor" "Friend" and "Character" to no avail. Here's the setup so far:
The enemy takes the damage, and the first actor starts to go out but does not move towards the "ally". I'm pretty sure I'm simply using the "targets" wrong but the help file says "friend x: This will select the battler's ally in slot x."
Thanks in advance,
Sindaine
I'm trying to make a skill where the user runs down to the next party member, and throws them at the enemy. The only part that doesn't seem to work is the 2nd party member actually moving to the target. I'm sure it's something easy I'm missing. I have tried with "actor" "Friend" and "Character" to no avail. Here's the setup so far:
display action
perform start
wait for movement
motion guard: user
face user: backward
move user: friend 2, front center, 20
wait for movement
wait: 20
face user: forward
move friend 2: target, front center, 10
action animation: target
wait for animation
HP -10%: target, show
death break
perform finish
clear battle log
perform start
wait for movement
motion guard: user
face user: backward
move user: friend 2, front center, 20
wait for movement
wait: 20
face user: forward
move friend 2: target, front center, 10
action animation: target
wait for animation
HP -10%: target, show
death break
perform finish
clear battle log
Thanks in advance,
Sindaine
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