- Joined
- Oct 15, 2017
- Messages
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- English
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- RMMV
Okay, might as well try my luck here.
Trying to make a skill that uses the default crossbow as an atttack animation using states.
How off the mark am I here?
<setup action>
add state 14: user
</setup action>
<target action>
motion attack:user
</target action>
<finish action>
remove state 14: user
</finish action>
Thats the Skill, following is the state:
<weapon motion: missile>
<weapon Image: 08>
Am I completely wrong or am I missing something obvious? This just gets me an error.
Trying to make a skill that uses the default crossbow as an atttack animation using states.
How off the mark am I here?
<setup action>
add state 14: user
</setup action>
<target action>
motion attack:user
</target action>
<finish action>
remove state 14: user
</finish action>
Thats the Skill, following is the state:
<weapon motion: missile>
<weapon Image: 08>
Am I completely wrong or am I missing something obvious? This just gets me an error.



