<Party Limit Cost: 4>
<setup action>
display action
immortal: targets, true
</setup action>
<whole action>
common event: 2
common event: 11
common event: 13
ACTION CUTIN USER: template J.horizontal
Wait: 100
opacity all actors: 0%, 20
opacity enemies: 0%, 20
opacity user: 100%, 20
common event: 2
-----<movement>------
se: crossbow
motion evade: user
jump user: 30, 12
move user: forward, 150, 12
wait for movement
move target: forward, 150, 1
opacity target: 100%, 20
motion idle: user
camera offset: up, 50
CAMERA FOCUS: user
wait: 10
-----<movement>------
battleback 3 add: battlebacks1, SpeedlineverticalBW
battleback 3 scroll speed y: -300
camera screen: user, base top, 15
zoom: 200%, 15
------Charge Skill-------
custom motion charge: user
animation 257: user
wait for animation
custom motion Raise: user
se: Jon-Annihilation
wait: 10
animation 179: user, mirror
shake screen: 3, 5, 5
jump target: 150, 16
action effect
wait: 16
animation 179: user, mirror
shake screen: 3, 5, 5
jump target: 150, 16
action effect
wait: 16
animation 179: user, mirror
shake screen: 3, 5, 5
jump target: 150, 16
action effect
wait: 16
animation 179: user, mirror
shake screen: 3, 5, 5
jump target: 150, 16
action effect
wait: 16
animation 179: user, mirror
shake screen: 3, 5, 5
jump target: 150, 16
action effect
wait :10
shake screen: 3, 5, 5
jump target: 150, 16
action effect
wait: 16
shake screen: 3, 5, 5
jump target: 150, 16
action effect
wait: 60
animation 258: user, mirror
custom motion SwordSpin: user
wait: 3
animation 258: user, mirror
wait: 3
animation 258: user, mirror
wait: 3
animation 258: user, mirror
wait: 3
animation 258: user, mirror
wait: 4
custom motion SwordThrust: user
animation 259: user, mirror
animation 263: user, mirror
se: Jon-Rending
wait: 25
animation 260: user, mirror
wait: 15
shake screen: 2, 5, 5
jump target: 110, 10
action effect
wait: 10
shake screen: 2, 5, 5
jump target: 110, 10
action effect
wait: 10
shake screen: 2, 5, 5
animation 259: user, mirror
jump target: 110, 10
action effect
wait: 10
shake screen: 2, 5, 5
jump target: 110, 10
action effect
wait: 10
shake screen: 2, 5, 5
jump target: 110, 10
action effect
wait: 10
shake screen: 2, 5, 5
jump target: 110, 10
action effect
wait: 10
shake screen: 2, 5, 5
jump target: 110, 10
action effect
animation 261: user, mirror
wait: 10
shake screen: 2, 5, 5
jump target: 110, 10
action effect
wait: 10
shake screen: 2, 5, 5
jump target: 110, 10
action effect
wait: 10
shake screen: 2, 5, 5
jump target: 110, 10
action effect
wait: 10
shake screen: 2, 5, 5
jump target: 110, 10
action effect
animation 259: user, mirror
shake screen: 2, 5, 5
jump target: 110, 10
action effect
wait: 10
shake screen: 2, 5, 5
jump target: 110, 10
action effect
wait: 10
shake screen: 2, 5, 5
jump target: 110, 10
action effect
wait: 10
shake screen: 2, 5, 5
jump target: 110, 10
action effect
wait: 10
shake screen: 2, 5, 5
jump target: 110, 10
action effect
wait: 10
shake screen: 2, 5, 5
jump target: 400, 10
action effect
float target: 400, 0
wait: 10
shake screen: 2, 5, 5
animation 259: user, mirror
wait: 10
shake screen: 2, 5, 5
wait: 10
shake screen: 2, 5, 5
animation 263: user, mirror
wait: 30
death break
fade out: 100
wait: 120
float target: 0, 60
</whole action>
<target action>
</target action>
<finish action>
clear battle log
battleback 3 remove
reset camera
reset zoom
wait for animation
common event: 3
perform finish
wait for movement
opacity all actors: 100%, 0
opacity enemies: 100%, 0
fade in: 120
wait: 50
common event: 19
common event: 12
common event: 14
immortal: targets, false
</finish action>