- Joined
- Jul 3, 2014
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- RMMV
I'm trying to create a "boss monster" which would be too difficult for the PC to defeat if the attacks were random, and thus, make them predictable. (Such as with FFX's turn-based combat.) But, may also allow the player to learn the best move to make using the moves they have available to best counter the enemy's attack. (Such as learning a Souls-like boss or like in Monster Hunter.)
Anyone know of a good plugin that will do that?
Anyone know of a good plugin that will do that?