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I'm looking for a random dungeon system that can generate predictable results - if given the same set of parameters, the same dungeon will result.

I would prefer individual small rooms over a single large map, although I suspect the large map may be easier. In VX Ace I had used Neon Black's random dungeon script. Not entirely what I had needed, but it was pretty close.

Some things to note:

  • Needs to be able to select tileset, if not based on pre-built rooms or room segments
  • Needs to be able to replicate the same dungeon if given the same parameters
  • Needs events in rooms (for potentially locking down rooms or causing battles)
  • Needs to create movement to a different floor or alternatively, have a boss/target room
If someone is willing to consider this, I am willing to talk out further details, this is what I could come up with off the top of my head.

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