Preload Manager

AUXturnA

Villager
Member
Joined
Jan 28, 2017
Messages
8
Reaction score
6
First Language
Japanese
Primarily Uses
RMMV
After a few hours of fighting with stacktrace,
finally found solution to use 2.0.0-RC8(in URL, but in file it still says RC7)
https://raw.githubusercontent.com/TorD/rmmv-preload-manager/2.0.0-rc8/TDDP_PreloadManager.js
Do same thing which did to RC6,
(Replace line255 to
var path = window.location.pathname.replace(/\/[^\/]*$/, "./");
)
In addition,replace line 1518 to

copy(preloadObject, dupeBitmap);

Don't know clearly why it works, (In guess, preloadObject.data is not suited to target.bltImage in line 1500)
and not sure it works as @Galenmereth implemented, but it works on MV 1.6.2 at least.
 

TenTranVN

Veteran
Veteran
Joined
Apr 13, 2017
Messages
162
Reaction score
17
First Language
Vietnam
Primarily Uses
RMMV
After a few hours of fighting with stacktrace,
finally found solution to use 2.0.0-RC8(in URL, but in file it still says RC7)
https://raw.githubusercontent.com/TorD/rmmv-preload-manager/2.0.0-rc8/TDDP_PreloadManager.js
Do same thing which did to RC6,
(Replace line255 to
var path = window.location.pathname.replace(/\/[^\/]*$/, "./");
)
In addition,replace line 1518 to

copy(preloadObject, dupeBitmap);

Don't know clearly why it works, (In guess, preloadObject.data is not suited to target.bltImage in line 1500)
and not sure it works as @Galenmereth implemented, but it works on MV 1.6.2 at least.
Is the mobile version supported right now?
 

AUXturnA

Villager
Member
Joined
Jan 28, 2017
Messages
8
Reaction score
6
First Language
Japanese
Primarily Uses
RMMV
Is the mobile version supported right now?
I completely forgot about moblie version...
Well, this Preload Manager originally has a feature about cache limit.
So it could be suited to mobile environment when you setting plugin options properly.
 
Joined
Nov 8, 2019
Messages
1
Reaction score
0
First Language
Vietnamese
Primarily Uses
RMMV
Nice plugin! But how can I make it load all the Images and Audio at boot? Because I have a custom menu that has 2 maps, and it needs to load 2 times.
 

Semolous29

Veteran
Veteran
Joined
Feb 13, 2017
Messages
46
Reaction score
3
First Language
English
Primarily Uses
RMVXA
This is a great plugin, but if you have, say, a music room where you can listen to music from your game, when you transfer to the music room map, your game's audio will stutter and lag, and you'll be met with a long loading screen, followed by your game crashing.
 

Users Who Are Viewing This Thread (Users: 0, Guests: 2)

Latest Threads

Latest Profile Posts

putting a puzzle in my game that BSODs the player's computer if they complete it
I finally got a book out the door after seven years of nothing \^-^/ Now if I can get a game out the door too, that'd be great...
MY GAME IS NOW OFFICIALLY RELEASED!!
*FurAffinity is down*
*Sets house on fire*
This is fine.

Forum statistics

Threads
94,363
Messages
920,262
Members
124,126
Latest member
TookMyRole
Top