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- Mar 9, 2014
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Hey guys. So I'm fairly new to VX Ace and been working on my first dungeon. For it I wanted to do a pressure plate puzzle. I found a tutorial on here and it works great, but I'm having a problem I can't seem to fix. Whenever the player or the boulder touches the button the text display keeps repeating as well as the sound effect whenever I hit enter to continue. I feel like there's something I'm missing and I'm thinking that since it's a parallel process it's going to do that unless I end it. So I created a new page that has the switch turned on and that works, but then the pressure plate switch stays on instead of going back to its original status whenever the player or boulder goes off it which is of course not what I want.
I've tried other ideas to fix this such as creating another conditional branch in a new event page where the coordinates are not equal to the button's coordinates, but because the player is already on the spot and stuck in the repeating text loop it doesn't work either. I know it's probably something really simple I'm missing, but due to my lack of knowledge with creating events I am completely at a loss here.

I've tried other ideas to fix this such as creating another conditional branch in a new event page where the coordinates are not equal to the button's coordinates, but because the player is already on the spot and stuck in the repeating text loop it doesn't work either. I know it's probably something really simple I'm missing, but due to my lack of knowledge with creating events I am completely at a loss here.

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