I'm making a game with a lot of skills and classes, I was wondering if there was a way to create a passive skill on let's say a Healer class, so if that passive skill is equip then it would prevent sealing Healing, Restore and Revive skills as examples. I am using many of Yanfly's Plugins including Auto Passive States, Passive Aura Effects, Equip Skill Tiers and Class Change Core, Subclass. Link to Yanfly Plugins below. http://yanfly.moe/yep/ So let's say the Healer has a Magi Subclass as well. Then the Healer would have skills such as Fire, Ice, Thunder, Heal, Restore, Revivie. Now if they equip a Passive Skill called Silent Remedy then anytime they are have the Silent State added to them in battle, they will have Fire, Ice, Thunder sealed, but no longer Heal, Restore Revivie sealed. Now if they remove that Passive Skill, then get the Silent State in battle, then it would seal all skills. Fire, Ice, Thunder, Heal, Restore, Revive. But the moment the they equip the Silent Remedy skill as a Passive Skill again, go into battle and get the Silent state on themselves, they unseal Heal, Restore and Revive in battle. Does anyone know an easy way to accomplish this? Thank you.