- Joined
- Mar 29, 2012
- Messages
- 180
- Reaction score
- 18
- First Language
- English
- Primarily Uses
- N/A
Princess Rescue! is a light-hearted mini RPG. I started working on it in 2012, rebooted it a couple of months later, and then had a looong break from it. but now I'm ready to finish it off! hopefully this time I actually complete the thing
It is shortly after the Princess's seventeenth birthday, and her world is about to be rocked by tragic news. Her fiance, a prince she was promised to ten years ago, has vanished. His room empty, but for a bizarre frost coating every surface. Her parents, and the parents-in-law-to-be beg her to use her Goddess-given powers as a seventh daughter of a seventh daughter to track down and, if necessary, rescue him. But of course, they don't send her out alone!
So the Princess, her Knight Commander, and perhaps one or two other oddballs they pick up along the way, are off to search the four corners of her future kingdom. Will they find him? Will they break into a lot of houses along the way in order to loot the hardworking peasants of the land?
I guess you'll have to play Princess Rescue! to find out.
MAIN CHARACTERS
The young princess, charged to rescue her prince.
Has a lot of emotions.
the Knight Commander of Sarah's army. She's fast and deadly with
any sword she cares to wield, and a little cagey about her age.
An elven scholar with a penchant for destructive magic.
He loves researching old magic, and inventing new spells.
A bright-eyed merchant with a unique moral compass.
A person of High Importance and Mysterious Age.
OPTIONAL PARTY MEMBERS
Aisling
"The Inventor"
Xolani
"The Disciple"
Hana
"The Songbird"
Ikram
"The Honourable"
- sidequests! never get bored again
- a weapon/skill system similar to Final Fantasy: Tactics Advance. unlock new classes as you master the skills attached to each weapon
- awesome custom face sprites for the main characters. who doesn't love visual emotions?
- visible monsters! no more random encounters
- a quest log, and a monster log. keep track of what's happened so far in-game!
- optional party members, each with their own unique class and sidequest
- party members chat to each other as you wander around
- font on this page is Casual Tossed from AJ Palmer
- in-game font is Go Boom! by Miguel Rios
- customised face sprites by tumblr user fairymascot
- Quest Journal + Monster Log systems by modernalgebra
- AP + Weapon Skill system by fomar0153
- Viewed Battle system by Jet
- Event window + class system + event chase + Gab window by Yanfly
- a million battle things by Yanfly
- maps: ~95% (I'm thinking about adding more locations for the side character quests)
- database: 50% (mostly need to do enemies, and finish the classes)
- events: 90% (some sidequests, and neatening up some cutscenes here and there)
- music: ~90% (need to set up music for the final area, and any side character areas I end up making)
- graphics: ~95% (keep finding things I want to update/recolour)
a final note: if this game looks familiar, it's because when I was last working on it, I made a thread on this very forum! but after all this time, it's been archived, so I'm making a fresh one
Last edited by a moderator:

