Over time and after abandoning several projects I was doubtful about which are the priorities that users take into account when starting a new project. When I talk about priorities, I refer to the importance that they give to each of the development phases that an RMK project has, such as the mapping part, events, narrative, database, etc. I understand that many users like to jump from one point to another and some focus more on some than others, either because they have the ability to design graphics or they are good at "scheduling" events, I would like them to give their vote to have a estimate or opinion of which aspect they prioritize over the rest or if they have a specific development pattern. P.D I know that professionals start by designing a game document (gdd) with all but most of the content of the project already in advance. I also know that many consider it tedious and prefer to go on the go. Personal advice and experiences are accepted in the field of carrying out a project. Thanks for reading.