Problem Equipment Requirements

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Nérylis

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Hello,


I use the script from Fomar0153 to put conditions in order to carry the equipment. Basically, the script does not display the equipment that you could not wear. After a modification, we can now see in gray equipments that we can not wear.


But I found a small problem. When equipment does not have all the requirements to be worn, it can not equip, which is normal. Except that if we select Optimal, the character can end up with parts that are not supposed to wear. That someone could fix it please ?


The script from Fomar is here :


Edit by moderator: Please do not repost scripts, link to their source website
 
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Andar

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1) The script forum is for presenting scripts you wrote yourself, not for asking for script help

I've moved this thread to Script Support. Please be sure to post your threads in the correct forum next time. Thank you.

2) Please LINK to the webpages where someone can download the scripts, do not repost scripts here.

I removed the scripts from your post - besides being difficult to read due to not using code tags, we need the original place to look for descriptions of them and because a lot of scripters do not want reposts but one place to bugfix only.
 

Andar

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Those are still upload links (probably done by yourself), not the links to the sites where you got the scripts. Please add the links to the sites of those scripters, where they have the descriptions and bugfixes for those scripts


Even if you modified them (in which case of course we need it with your modifications), seeing the original is neccessary to be able to check if some of your modifications introduced bugs.
 
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Sinweaver

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This is not going to fix the optimize option, but you can comment out the option to optimize equipment in Window_EquipCommand.

#-------------------------------------------------------------------------- # * Create Command List #-------------------------------------------------------------------------- def make_command_list add_command(Vocab::equip2, :equip)# add_command(Vocab::optimize, :optimize) add_command(Vocab::clear, :clear) endThat way the optimize equipment command won't show up in game.

If you really want to keep the option to optimize equipment, then hopefully someone can come up with some sort of method to alias the default optimize_equipments method. This is leaps and bound beyond me lol.
 

Nérylis

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Thanks but I would prefer to fix the problem, not dodge it.
 

ddejan90

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Hey people. I found the script yesterday and I find it really nice. But there is one issue:
It don't show what you require to have to equip it. It's just grey and I find it irritating and not usable for me. It don't make sense for me to write down all the things you need to have to equip something and all while you have put in the description of item. Anyone knows how to modify it so it shows the stuff you need to equip? Or like having it change color of letters to be red if player don't have necessary attributes and green if you meet the requirement

OR anyone has any email or other social link to Fomar
 

slimmmeiske2

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ddejan90, please refrain from necro-posting in a thread. Necro-posting is posting in a thread that has not had posting activity in over 30 days. You can review our forum rules here. Thank you.


Please start a new thread, thank you.
 
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