Problem setting condition for skill use

Kes

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I don't want anything elaborate - simply to have a skill be used by an enemy when its HP is 30% or lower. I've used this lots of time in the past for bosses, where it's straightforward to use a troop event to check the HP level. This is for an ordinary troop enemy, so needs to be skill specific, not battle specific, so that option won't work.

However, when using the condition section of the skill tab, and inputting 30% for HP, I end up with this junk.

1590392196292.png

What obvious and simple step am I overlooking?
Thanks
 

Shaz

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That's funny - I put in 30% for an enemy skill, and it shows me HP 0% ~ 0 %


I've just added some debug commands and can confirm that it's saved as 0% to 30%. Doesn't help you much when you're editing the database though and wondering what on earth is there!
 
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Kes

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@Shaz Good to know that it's not idiocy on my part.
Thank you.
 

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