- Joined
- Apr 7, 2018
- Messages
- 5
- Reaction score
- 6
- First Language
- Portuguese
- Primarily Uses
- RMVXA
Greetings, I'm havind trouble when using the engine. Whenever an actor is removed through an event or through the escape skill tag while in battle, the game crashes with the following error message:
"Script 'Battle Luna line 1194: NoMethodError ocurred.
Error ocurred, check the debug console for more information."
And these are the contents of line 1190-1195.
#--------------------------------------------------------------------------
# faceset_name
#--------------------------------------------------------------------------
def faceset_name
[@battler.face_name, @battler.face_index]
end
This is tested in a Luna Engine Base game.
My project involves actors leaving the party at give moments during battle. Is there a workaround or a way to fix this? Thanks in advance!
"Script 'Battle Luna line 1194: NoMethodError ocurred.
Error ocurred, check the debug console for more information."
And these are the contents of line 1190-1195.
#--------------------------------------------------------------------------
# faceset_name
#--------------------------------------------------------------------------
def faceset_name
[@battler.face_name, @battler.face_index]
end
This is tested in a Luna Engine Base game.
My project involves actors leaving the party at give moments during battle. Is there a workaround or a way to fix this? Thanks in advance!