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I'm running into a problem with when I start a new game or load a file. When I approach an enemy or get a random encounter, this pops up.



I am using Victor Engine's Basic Module, Damage Numbers and Actors Battlers. When I do a battle test inside the database, everything works completely fine. It only happens in the actual game, not a battle test. I've used comments for the battler just in case, but that didn't work. Here is what my script looks like.

#--------------------------------------------------------------------------
# * New method: setup_x
#--------------------------------------------------------------------------
def setup_x
case $game_custom_formation
when :front then position = get_frontal_x
when :side then position = get_sideview_x
when :iso then position = get_isometric_x
when :custom then position = $game_custom_positions[index + 1][:x]
end
position + $game_position_adjust[:x]
end
I'm running out of ideas on how to fix this. Any tips? Here is the link to the script if needed.

https://victorenginescripts.wordpress.com/rpg-maker-vx-ace/actors-battlers/

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