Problem with any Spawn Event scripts on RPG Maker VX Ace

remainderstudios

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Hi

I have a very frustrating error using spawn event scripts.

It doesn't matter which event spawn script i used, Galvs, EST - DECOR AND BUILD v1.2, Yanfly, etc.

Either of these scripts has a fatal error and I was unable to fix.

1. I spawn a seed (previously created in another map with several template seeds).
2. The seed appears, the harvest works, it is properly eliminated.

The problem is that: I leave that map (when seeds yet exists), I enter again and some events in parallel process doesn't work. Also the door event (if it has the open animation) gets corrupted. Upon entering the map, the door appears as if it is open.



No matter what you do, (copy another event, change door, change script), that door will always be changed (if it has animation).

An event in parallel process that it had (which caused the screen tone to change when entering said map) did not work, if at the end of the event there is the instruction "delete event". I solved it by removing that "delete event" and doing everything with 1 switch.

But the door is impossible to solve, there is something in these event spawn scripts that does not allow the door animation to end and leaves it open and it looks like this when you return to enter the map.

I find it very curious because then Nobody could create rpg maker games with spawn events, since I are all damaged by that silly bug. Does anyone know any solution? The creators of these scripts have been idle for years and it is impossible to contact them.

And without the correct operation of this script, basically the whole project you have goes to hell, because on that spawn of events most of the playable mechanics depend.

I am creating a very ambitious RPG and survival game and all because of that bug, the project is being affected.

I attach the video in which the error appears.


Sorry for my English, thanks.
 

Shaz

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Honestly, if there really were a bug with these scripts, don't you think others would have pointed it out by now? It's more likely that it's something you've done wrong, rather than both scripts having the same error that only you and nobody else is having trouble with.

Have you disabled the spawn event scripts completely and confirmed that the issue doesn't happen any more?

I'm thinking somewhere you've done a set move route on that door, telling it to turn up, which will make it appear as if it's open. Or after opening it, you turn on a self switch that triggers a second page that has the door open sprite.
 

remainderstudios

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Honestly, if there really were a bug with these scripts, don't you think others would have pointed it out by now? It's more likely that it's something you've done wrong, rather than both scripts having the same error that only you and nobody else is having trouble with.

Have you disabled the spawn event scripts completely and confirmed that the issue doesn't happen any more?

I'm thinking somewhere you've done a set move route on that door, telling it to turn up, which will make it appear as if it's open. Or after opening it, you turn on a self switch that triggers a second page that has the door open sprite.
the error also happens, if I create a quick event> create gate event (which is already pre-determined in the rpg maker).

Also, I have attached the demo. (first post edited)

In this demo, there is Est's decor and build script, just as he put it on his page and there is clearly the error with the door.

Link demo official web page Est:

https://estriole.wordpress.com/category/original-script/game-play/build-decor-series/

I repeat, in that demo, the error also occurs, that is, it is not my error, Est uploaded a script with a bug that has not been solved.

But I have tried it with other event spawn scripts like yanfly and galvs and still the error still happens.
 

Shaz

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Before I download it, is your demo a compiled demo, or is it your actual project that I can open up and look at events and scripts? I don't want to waste my time by downloading something that I can play but can't look inside to see what's going on.
 

Roninator2

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In this demo, there is Est's decor and build script, just as he put it on his page and there is clearly the error with the door.
Where? Playing the demo I do not see a door I can place, except the doors to the buildings.
 

slimmmeiske2

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@remainderstudios I'm not sure how it happened, but your whole post was retranslated to Spanish. I've reverted it back to your original English post.

I've moved this thread to Script Support. Please be sure to post your threads in the correct forum next time. Thank you.

 

gstv87

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what exactly should we be looking at, in Est's release?
I don't see any errors.... haphazardly put together demo? maybe, but no errors.

EDIT: I see where the problem's at.
the door you're using seems to be a pre-set door event from Ace, and *IT* doesn't reset itself after passing through.
enter that event and reverse the move route after the player is transferred to the destination map, or, force the move route to be "turn down" and untick "wait for finish"
that should fix it.

*it is NOT Est's fault*
it's Ace's own pre-set event
 
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