- Jun 7, 2023
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but if I set starting position ,there will be 2 characters there.That is because the player starting position is NOT an event.
right-click on the map and set startting position for player.
the vehicles can stay without a starting position, but the party/player position needs to be set
Thank you , I have seen and understood a bit, but when I set starting position, I don't know how to make the character lie down and wake up.Have you gone through the tutorial included in MV, and a few more series on YouTube?
You might find this helpful.
Cutscenes are a common occurrence in RPGs. In this tutorial we will look at ways to make cutscenes, as well as go over some tips and tricks to keep in mind while making them. We will demonstrate these by making a cutscene where Reid enters town, walks, then a dog and Kasey run past him and out...www.rpgmakerweb.com
Exactly as Andar said above - you make the character invisible. Set Movement Route -> Player -> Change Opacity.I don't know how to make the character lie down and wake up.
Omg i succeeded , i was able to switch to player and move , just one small problem is that the place the event character after moving it was blocked my player cant go through , its ok so thank you so much ^^Exactly as Andar said above - you make the character invisible. Set Movement Route -> Player -> Change Opacity.
Then you make the event image do whatever you want, as you've already set it up.
Then at the end you make the event go to a page with no image and restore the player's opacity.
just one small problem is that the place the event character after moving it was blocked my player cant go through
You can do that, but it's better practice to make all blank event pages (like your page 3 shown in your first post) to have priority Below Characters. (unless you're intentionally creating some kind of barrier)Try Setting "Through" to "on" on the event. That should allow the player to pass through with no problems.