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I'm making a functon to highlight nearby events around the player, but for some reason $gameMap.eventIdXy doesn't work when I use it inside my function.


Game_System.prototype.searchNearbyEvents = function (range){

var MinX = $gamePlayer._x -= range;
var MinY = $gamePlayer._y -= range;
var MaxX = $gamePlayer._x += range;
var MaxY = $gamePlayer._y += range;
var BlType = 1;
var EvId;

for (x = MinX; x < MaxX; x++){
for (y = MinY; y < MaxY; y++){
EvId = $gameMap.eventIdXy(x, y); // <<<<< This one here never works.
if (EvId > 0) {
$gameMap.event(EvId).requestBalloon(BlType);
}
}
}
}


Edit: I'm using this inside my custom plugin. It works fine when I use inside script command, though.

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