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Solar_Flare

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I have 7-zip but it says it can't open it.
 

Carmifele

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Did you try editing the plugin to replace this function? Here's an updated version that logs to the console instead of crashing when the error occurs, so if you could make this edit, do whatever it is you do to produce the error, and then show me what you find in the console (even if you don't get the error), that could help. Just find the chunk of code that looks almost the same as this (you can search "reserveFriendImages" in the file) and replace it. Maybe consider making a backup of the plugin file first in case you need to revert the edit.

JavaScript:
Scene_ActorsFriendship.prototype.reserveFriendImages = function() {
    for(var i = 0; i < $gameActors._data.length; i++) {
        var actor = $gameActors._data[i];
        if(actor && actor.isAfsLeaderVisible()) {
            for(let j = 0; j < actor._afsFriendList; j++) {
                let friend = $gameActors.actor(actor._afsFriendList[j]);
                if(friend) ImageManager.reserveFace(friend.faceName());
                else console.warn("Couldn't find friend actor!?", actor, actor._afsFriendList, j)
            }
            if(Moogle_X.AFS.singleLeaderScene) return;
        }
    }
};
sooo.....i made that console edit you told me to....and it fully fixed it. i know it was supposed to give only the necessary info to fix the problem, but it did on it's own
 

Solar_Flare

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Did it give any information, though? If it did, I'd still like to see it. There might be a better way to fix the issue.
 

Carmifele

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this is all the console saysScreenshot (880).png
 

Solar_Flare

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It happened 32 times... but it still looks like it works? You're not seeing any issues, like missing images or anything?

If it's all good with that fix, then I guess I'll just make the change for when I release a new version, maybe sometime next week.
 

Carmifele

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1) that's 12 not 32
2) no, the only things i can't see are the things i disabled, so it works
Screenshot (881).png
 

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