Problem with OrangeOverlay system with event/plugin command

Macbeth

Veteran
Veteran
Joined
Jan 22, 2015
Messages
104
Reaction score
314
First Language
Italian
Greetings everyone!

Now down to business: i'm on RPG Maker MV and i'm using OrangeOverlay for parallax mapping and i'm using an event with a plugin command to display a scrolling image (water) going down.

The event is a parallel process, under character and the command is "Overlay addfog water 2 255 0 0.5 0 0" and "Modify transparency OFF". With my last game i never encountered any problem with this but now when the character changes map the image is showed without transparency and covers the entire map completely at maximum opacity.

Maybe someone out there can help with it? A big THANK YOU!
 

Latest Threads

Latest Profile Posts

When you don't find any time to work... :kaocry:
First Ten Minutes of my Caretaker inspired game

Finally, I got a good Gmail message [from smg5urded]
"This game does look a bit plain, but, I'm sure this does not destroy the experience as a whole. Monsters fit your style of game-play, mapping looks crude but I'm sure you can make it better if you do a remake of Forgotten Eclipse"
Going to start a new project today. OMG, it will be on RPGMaker MV. :D
Paid material WIP~
EysZO9cVEAEWy9W

This is Alchemy pack.
I decided to add more witch elements.

Now we have wooden props, candles, pots, and potion bottles.
We also want to add herbs, kettles, fireplaces, etc.

Forum statistics

Threads
110,394
Messages
1,052,924
Members
143,446
Latest member
Shinokamiyato
Top