Problem with OrangeOverlay system with event/plugin command

Macbeth

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Greetings everyone!

Now down to business: i'm on RPG Maker MV and i'm using OrangeOverlay for parallax mapping and i'm using an event with a plugin command to display a scrolling image (water) going down.

The event is a parallel process, under character and the command is "Overlay addfog water 2 255 0 0.5 0 0" and "Modify transparency OFF". With my last game i never encountered any problem with this but now when the character changes map the image is showed without transparency and covers the entire map completely at maximum opacity.

Maybe someone out there can help with it? A big THANK YOU!
 

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