- Joined
- Dec 26, 2012
- Messages
- 120
- Reaction score
- 11
- First Language
- Portuguese
- Primarily Uses
Hey guys I got this bizarre problem here. Here is how it happens:
1. Talk with Event A to Display picture of ID 1 on the screen
2. Talk with Event A Erase picture of ID 1 (simple self_switch as a toggle)
3. Save the game (without going through any scene using script command DataManager.save_game(1))
4. Load the game (also without going through any scene using script command DataManager.load_game(1))
5. Talk with Event A, picture does not display.
Now, when on step 5 if I open the Menu Screen (the one with the party info and stuff) when I close it, the image that should have displayed when talking with Event A, displays now. Am I missing something? I tried going through the scripts and using 'p' command to follow the follow to see if there was somewhere he was like releasing the pictures or something when using SceneManager.Call but I got nothing...
Does anyone has a clue on this?
Note: It's like it loses the reference to the ID or something because if I try to use the same ID for another image I get the same issue until I open a new scene (like the main menu) and when I close it I guess it cleans the pictures array? Not sure why it works after that.
1. Talk with Event A to Display picture of ID 1 on the screen
2. Talk with Event A Erase picture of ID 1 (simple self_switch as a toggle)
3. Save the game (without going through any scene using script command DataManager.save_game(1))
4. Load the game (also without going through any scene using script command DataManager.load_game(1))
5. Talk with Event A, picture does not display.
Now, when on step 5 if I open the Menu Screen (the one with the party info and stuff) when I close it, the image that should have displayed when talking with Event A, displays now. Am I missing something? I tried going through the scripts and using 'p' command to follow the follow to see if there was somewhere he was like releasing the pictures or something when using SceneManager.Call but I got nothing...
Does anyone has a clue on this?
Note: It's like it loses the reference to the ID or something because if I try to use the same ID for another image I get the same issue until I open a new scene (like the main menu) and when I close it I guess it cleans the pictures array? Not sure why it works after that.
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