Problem with Set Movement player and Region Events.

Ravens_Key_Games

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Hi.
I'm trying to get a better yield.
This is the situation.
- The player opens a door to go to the other room.
- the door is coded with a movement of: one step forward.
- the player reaches a place where an effect is encoded with the Yep_RegionEvents plugin. In practice, an effect is activated above those boxes.
Problem: The movement encoded by the door, "one step foward" is not detected by the plugin, but at the next movement operated by the player himself.
I don't want to use Fadeout or Fadein methods.
Tips?
 

Bex

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Big guess =), dont mark wait for completion in the moveroute that makes the player move 1 step forward.
else
Maybe it helps if you show Pictures of the involved Eventpages.
 

Ravens_Key_Games

Diana's B&B
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Big guess =), dont mark wait for completion in the moveroute that makes the player move 1 step forward.
else
Maybe it helps if you show Pictures of the involved Eventpages.
Oh Yessa! Function well and better.

Thanks!
 
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