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So I want to have a system where if my ship touches the side of a port town, it docks. Once it docks, the character is supposed to exit the ship and appear at a designated point. (It also turns on a switch that calls a tile-swapping script to make the ship appear at the otherwise empty port.)
The problem is, she doesn't exit the ship even though I've set her to do that. I have to press space and she will exit, but the ship will be sitting there stuck on a wooden floor. Because of this (I also have it set the ship's location so that she can get on again when exiting the town by way of the port, but due to the problem the ship's location becomes in the town), when she touches the event to get her back to the ship she doesn't get on the ship, she's just stuck in the middle of the ocean.
Here is the docking event:
Here is the leaving event:
This is the tile-swapping event in case it's important (script from here: http://forums.rpgmakerweb.com/index.php?/topic/9396-easy-tile-swapping/ )
The problem is, she doesn't exit the ship even though I've set her to do that. I have to press space and she will exit, but the ship will be sitting there stuck on a wooden floor. Because of this (I also have it set the ship's location so that she can get on again when exiting the town by way of the port, but due to the problem the ship's location becomes in the town), when she touches the event to get her back to the ship she doesn't get on the ship, she's just stuck in the middle of the ocean.
Here is the docking event:
