karinthefox

Veteran
Veteran
Joined
Apr 13, 2019
Messages
41
Reaction score
12
First Language
Spanish
Primarily Uses
RMMV
Hello everyone! I've recently finished making some sprites for my game on MV and noticed that they were a tad small compared to the map. So I resized them with photoshop using the nearest neighbor option and all that jazz. The problem is that when I resize the image to 200%... the sprites get too big. I tried resizing the sheet to 150% but this deforms the sprites. Does anyone one know of a way to resize them just a bit and keep the quality?

Screen Shot 2019-04-13 at 12.22.14 AM.png Screen Shot 2019-04-13 at 1.00.30 AM.png
 

Kes

Veteran
Veteran
Joined
Aug 3, 2012
Messages
22,512
Reaction score
12,003
First Language
English
Primarily Uses
RMVXA
I think this is probably better over in Resource Support, as that is more about creating/editing resources.

[mod]Moving to Resource Support[/mod]
 

MushroomCake28

KAMO Studio
Global Mod
Joined
Nov 18, 2015
Messages
3,951
Reaction score
4,868
First Language
EN, FR
Primarily Uses
RMMZ
It is impossible to resize to a non-multiple size and not lose some quality. That's just the rule of math. However, some resizing algorithm are better than others for some tasks. You could always try to supersample it to a multiple size (meaning no real loss, but it will look blurry at that resolution), like 400%-800%, then resize to your wanted resolution. The yield is usually better when you take a big picture and you resize it into something smaller.
 

Sharm

Pixel Tile Artist
Veteran
Joined
Nov 15, 2012
Messages
12,806
Reaction score
11,044
First Language
English
Primarily Uses
N/A
Is it meant to be pixel art? If so, you're just going to have to go in and manually clean it up. It's the unfortunate reality of the medium. If not, go ahead and use a different scaling algorithm, nearest neighbor is really only best for pixel art.
 

Latest Threads

Latest Posts

Latest Profile Posts

Guys, I made a trailer! And, I also launched the Steam page! If you would like to support the game, please Wishlist it :ahappy: ->
working on some tilesets _ノ乙(、ン、)_

CIBl8xT.png


Oq8WKHX.png
aww man, color hex code #C4C4C4 doesn't work for the tint value in this scene I need something darker, which stinks just because I liked that one it was my favorite plastic explosive three times...#696969 (nice) should work better (WHY IS MY BRAIN LIKE THIS)
Tell it to me straight, doc. If I've been trying to piece together a "shorter" game to learn stuff outside of game jams... am I just running away from my WIP? :v

Forum statistics

Threads
117,283
Messages
1,106,116
Members
153,464
Latest member
viceyr
Top