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Okay, this is super bugging me. I've tried to fix this over and over again, and it still won't work. What I want to happen is that when a switch is on on a certain map, a script is called, but when it is off the script is not called. At first, it seemed to call the script no matter what, and now it does absolutely nothing whether or not the switch is on.
Here is the event (note these are three pages of the same thing):
Script from here: http://forums.rpgmakerweb.com/index.php?/topic/9396-easy-tile-swapping/
Here is the event (note these are three pages of the same thing):
