I'm creating a battle damage formula for my CBS. Below the maths:
Hero atk = Hero's attack
Random damage = Hero's attack
Hero atk x 3
Hero atk - Monster def
Hero atk / 3 Random damage / 100
Random damage x 70-80
Hero atk + Random Damage
Monster life - Hero atk
But in the end, only reduces the value until the variable "Hero atk / 3" and the rest in bold dont count on the math. But when i change the values to Random damage / 10 and Random damage x 7-8 or 1-10 works fine, only with higher values dont work.
Anyone knows why that happen?
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