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- Aug 15, 2015
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- RMVXA
Script: https://forums.rpgmakerweb.com/index.php?threads/basic-game-time-night-day.1079/
So I know that you can use an array to choose what maps (indoors in general) you do not want to be affected by the script, but here's the problem: I want to make a cave that gets darker the deeper yo go, so I use the tone option to make the cave dark BUT when I try the game and enter the cave, the screen starts flickering! Even when the map is in the array! I wanted to make the player to have a torch or something to be able to see when they enter the second floor, if they dont have it then it's totally black, but I cant think of a solution for this problem.
So I know that you can use an array to choose what maps (indoors in general) you do not want to be affected by the script, but here's the problem: I want to make a cave that gets darker the deeper yo go, so I use the tone option to make the cave dark BUT when I try the game and enter the cave, the screen starts flickering! Even when the map is in the array! I wanted to make the player to have a torch or something to be able to see when they enter the second floor, if they dont have it then it's totally black, but I cant think of a solution for this problem.
