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Okay, I know this question is answered many times.
But my variety is different.
So I create a Wall that is impassable, X on the Tileset and such.
And if I now spread the cracks from Tileset A over the wall, it changes the pathing type to O.
How can I prevent that? I want to make a house that is littered with cracks and moss and such...
But my variety is different.
So I create a Wall that is impassable, X on the Tileset and such.
And if I now spread the cracks from Tileset A over the wall, it changes the pathing type to O.
How can I prevent that? I want to make a house that is littered with cracks and moss and such...
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