- Joined
- Dec 5, 2015
- Messages
- 15
- Reaction score
- 2
- First Language
- German
Hi,
Yanflys Battle Engine Core plugin is a great plugin and all but it gives me a few problems:
1) I start my battles always with an Text common event, but with the YEP_BEC active, the first seconds of a battle, the battle window is displayed instead of the text.
2) I can't have a phase when only text and no enemy is on screen. When the first enemy is on 0 HP and the text is displayed that a new enemy is about to appear, the first enemy is still visible until the new one has arrived.(Yes with himes "EndPhaseTriggers" this is possible)
3) Is there a way that the enemy waits for collapsing until the HP bar is "on 0"? Of course I can set the enemies immortal but then I have problem number 2 =D
Maybe somebody knows a workaround/solution for this problems?
Thank you for your help and sorry for possible grammar mistakes
Yanflys Battle Engine Core plugin is a great plugin and all but it gives me a few problems:
1) I start my battles always with an Text common event, but with the YEP_BEC active, the first seconds of a battle, the battle window is displayed instead of the text.
2) I can't have a phase when only text and no enemy is on screen. When the first enemy is on 0 HP and the text is displayed that a new enemy is about to appear, the first enemy is still visible until the new one has arrived.(Yes with himes "EndPhaseTriggers" this is possible)
3) Is there a way that the enemy waits for collapsing until the HP bar is "on 0"? Of course I can set the enemies immortal but then I have problem number 2 =D
Maybe somebody knows a workaround/solution for this problems?
Thank you for your help and sorry for possible grammar mistakes
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