Hello. Right now I am having a major issue with the Yanfly Enemy Levels plugin. Basically I want every enemy to have a level but I want that level to be static and never change as fluctuating levels for enemies brings up many balancing problems into my game. However, no matter how much I tinker with the plugin nothing seems to work. I tried assigning the "static level" notetag to my game's enemies but that didn't change anything. The enemy's levels stayed somewhat random and weren't static like the help file said. This completely breaks my game's balance, and I need a solution quick! Do you know any other plugins I can use to display an enemy's level, a way to fix the plugin so assigned levels always stay static, or a way to accomplish this with just the RTP? Please let me know!
(P.S.I couldn't find a help section for MV like with VX Ace, XP, and others so I just put it here! Please don't be mad mods...)
(P.S.I couldn't find a help section for MV like with VX Ace, XP, and others so I just put it here! Please don't be mad mods...)


