I hope I'm posting this in the right place.
I've recently added the Yanfly Ace Message script to my game, namely because I wanted to add boxes with character names into my game, as it's a visual novel and that would be very useful. Looking at the script, and the pictures on Yanfly's page that go with it, I can see that I'm supposed to enter "\n<x>" when I want a name to appear in a box above the text, where X would be replaced with the character's name. I follow the picture exactly, putting the character's dialogue in quotation marks and a period, then placing \n<charactername> at the end.
...But when I start up the preview, it doesn't work. I just get "\n<charactername>" after the text.
At first I thought maybe it was because I didn't have the character logged as an actor yet, since I'm just starting this game and I really just wanted to test and make sure the custom skin I put on the text window was working. So I go into the database and add his character. Still not working. I even tried putting "\n<\n[1]>" in there instead, and it's still not working, although the "\n" part disappears. But I've still got <charactername> displayed in the text box. I'm not getting a separate box with a name in it no matter what I do.
I have a Slow Text Script, and the Galv's Message Bust script, and the custom window skin, but other than that I have no idea what could be causing problems. I'm not super knowledgeable on scripting and coding, but even still I'm 90% sure I'm following the directions in the script correctly and it still won't work. Advice would be much appreciated.