Problems laying A tiles over other A tiles

Metalboka

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Hey, Noob here. I'm creating a world map and having the problem of placing A tiles over other A tiles.

More specifically, I'm attempting to place mountains over the darker green tiles, but they always have the default lighter green tiles beneath them. This makes for a terrible look.

I've heard of shift clicking, but it always looks bulky and awkward. Maybe I don't fully understand it yet, but I do need help. 

Any suggestions?

Screenshot (1).png
 

Engr. Adiktuzmiko

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because A tiles don't normally get on top of each other... there are those special A tiles (like the one ur using), but they use a special rule for that... if you want to be able to put the mountain on t op of any A tile correctly, you're better off making the mountains are part of a B-E sheet
 

Metalboka

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So basically just make the same tileset as a B-E sheet? I tried that, it was a bit difficult since it doesn't auto correct the tiles. Does work though. Any way to get it to fix the tiles together as I lay them? (the tiles from the new sheet)

^does that make sense?
 

DorkLord

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Hey, Noob here. I'm creating a world map and having the problem of placing A tiles over other A tiles.

More specifically, I'm attempting to place mountains over the darker green tiles, but they always have the default lighter green tiles beneath them. This makes for a terrible look.

I've heard of shift clicking, but it always looks bulky and awkward. Maybe I don't fully understand it yet, but I do need help. 

Any suggestions?
If you use the Exterior map as your base map and then under database-add the World A2 map for the D tab, you can plop mountains down fully transparent anywhere without a green grass layer automatically popping up beneath them.

If you don't like what you have to work with using the default RTP, you'll have to make some edits of your own and chop the pieces you want together then manually adjust their path settings.

If you do some digging around in resources on here or other sites, it's quite probable someone has already created such edited tilesets.
 
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