Problems with Battle Bitmap

Floof

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So im using Vizustella battlecore. and the SVpositions plugin that comes with MZ and whenever i attack using anything
basically auto attack magic Etc. i get this error


rmmz_managers.js:2030 TypeError: Cannot read property 'bitmap' of undefined
at Sprite_Weapon.setPosition (SVActorPositionMZ.js:353)
at Sprite_Weapon.setup (SVActorPositionMZ.js:348)
at Sprite_Actor.<computed> [as forceWeaponAnimation] (VisuMZ_1_BattleCore.js:11744)
at Game_Actor.Game_Battler.<computed>.<computed> [as startWeaponAnimation] (VisuMZ_1_BattleCore.js:11744)
at Game_Actor.<computed>.<computed> [as performWeaponAnimation] (VisuMZ_1_BattleCore.js:11744)
at Game_Actor.Game_Battler.<computed>.<computed> [as requestMotion] (VisuMZ_1_BattleCore.js:11744)
at Game_Actor.performAttack (rmmz_objects.js:4638)
at Game_Actor.Game_Battler.<computed>.performActionMotions (VisuMZ_1_BattleCore.js:11744)
at Game_Actor.<computed> [as performAction] (VisuMZ_1_BattleCore.js:11744)
at Window_BattleLog.performAction (rmmz_windows.js:5490)

Cannot read property 'bitmap' of undefined


i can solve it by turning off either SV positions or Battlecore but id really rather have both

and am assuming the Trouble stems from what Battlecore thinks the characters positions are when making
an attack animation.

if this is in the wrong section im terribly sorry and can move it right away . first time posting :/
 

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