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- May 20, 2015
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So I reinstalled Galv's AnimatedBattlers, and when I load it up, I keep getting a an error for an undefined method for 'width':
def spritesheet_normal
@cw = bitmap.width / GALV_BAT::COLS
@ch = bitmap.height / GALV_BAT::ROWS
self.ox = @cw / 2
self.oy = @ch
set_mirror
end
Where it says. @cw=bitmap.width / GALV_BAT::COLS. What is the problem there?
And the newer version worked in my old file with Yanfly's and Vlue's stuff.
Edit:
Made an edit, since there wasn't anything in Galv's stuff, or where I saw the battlers, that the sheet needed to be divisible by 14.
def spritesheet_normal
@cw = bitmap.width / GALV_BAT::COLS
@ch = bitmap.height / GALV_BAT::ROWS
self.ox = @cw / 2
self.oy = @ch
set_mirror
end
Where it says. @cw=bitmap.width / GALV_BAT::COLS. What is the problem there?
And the newer version worked in my old file with Yanfly's and Vlue's stuff.
Edit:
Made an edit, since there wasn't anything in Galv's stuff, or where I saw the battlers, that the sheet needed to be divisible by 14.
Last edited by a moderator:
