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- Mar 5, 2014
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Hey, I'm relatively new to the RPGMaker VXAce area and I've run into a bit of a problem. I've been working through some tutorials and am currently working on a boss with moves based on health. I go to set it from 0-25% HP to use the move, but in actuality it sets it to 0-0% HP. I shouldn't need to explain the problems with this. However, if I set the first value to anything higher than 0, it sets it to 0-126541267% hp (Not the EXACT number, but same amount of digits). Here's a picture of the problem (Note I hit EDIT, not NEW, and haven't changed any values).

At first I thought it was just a print error, however it translates into game play as well, wherein the boss will never use that move.
Does anybody know of any way to fix this bug?

At first I thought it was just a print error, however it translates into game play as well, wherein the boss will never use that move.
Does anybody know of any way to fix this bug?


