Thanks for the feedback! Also, we are looking into that Bug you came across now. Just to be sure, you tried to do the Esper mission before or after facing the Ruthless Manager?I've been meaning to try this for a while and I'm glad that I did! I was really impressed with the demo.
Ok, no problem. We'll look into it and hopefully will have it fixed today.I did it before the battle with Ruthless. Actually I haven't even done that battle yet. I took the GM into the bank and I saw a sprite that looked like her concept art, but wasn't able elicit a response other than the generic line she gives Myron.
EDIT: And let me just say there were some really touching moments in your game (like giving the Security Chief a shot and when the merchants thank you for the help with the distribution). I also thought it was really clever all the ways you thought of Big Brand messing with the Blue store. I have discussed an nauseum with my friends the effects of big business moving into small towns so the whole story of the demo was very relevant and topical. Well done, well done. I would certainly pay money for this when it comes out.
Ok, Profit Motive Version 4.03 has been uploaded to the main website: http://profitmotivegame.com It includes a major bug fix for the GM/Esper mission. You should be able to just copy your save data over from your current playthrough and it should just work.I've been meaning to try this for a while and I'm glad that I did! I was really impressed with the demo.
Thanks!I already stated before, but this is one hell of a game!
Keep it up Sage!
Thanks for the comments. And also good catch on the art mismatch. We'll get that sorted out.Haven't played it yet, downloading now, but I thought you might want to know(judging solely based on the screenshots):
The battle back for the marketplace with the 'one stop shop' place has the store on the left named differently than on the actual map. Not sure if the screenshots were both taken from different builds or if it just got changed on only one of them, but thought it might be a good mention.
Either way, it looks fantastic, this is what anyone with RM is going for when they start the game-making process, and I can't say it enough how great it looks!
Amazing job!
