Profit Motive: A Business Adventure

Graff

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This is totally commercial worthy. I mean, if Unemployment Quest can get funded 10k, this could surely get more and you'll be able to flesh out more custom content.
 

naokami

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Most definitely worthy.  

 

I also have a suggestion for the game, such as a time clock. This way you can incorporate a daily income and maybe even work it in with the stocks. I would also suggest worker count and capacity and you could incorporate, more workers mean more revenue but also means more money to dish out. Also, lots, empty lots in the game where you can buy and open more stores etc. I you can even work it in there at NPC can also but lots or go out of business through time that would be cool as well. 

 

Just some suggestions, I know there are limits and when it comes to getting that detailed things can get complex.
 

Sage

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Thanks guys. We will indeed be selling it eventually. We still have a ways to go before that though, as we have to replace some of the scripts and art before we release it :)


@naokami: Thanks for the suggestions. We are doing some of those things, which you will see in Version 5 (such as the income overtime). The other stuff we are saving for the sequel where you will be able to own and operate multiple shops in a franchise :)


-Sage
 

Graff

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Does the artist for the character portraits have a deviantArt page? I'd love to see more!
 
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Graff

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Sweet! Thanks.
 

naokami

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Is this still being worked on?
 

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