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- Jun 22, 2017
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I'm a little unsure about my progression system...
So...I have no classes or levels. You pick 4 characters as your party (FF1). Each have different stats and traits (character specific passives).
I wanted to have character power be a mix of several things.
Weapons teaching you skills (ff9 style, but all characters can use any weapons so basically learn any skill.)
Armor Sets that grants you powerful but specific bonuses.
Passives learned from talent tree that can improve upon the skills you have chosen to learn or fill in the weaknesses of the armor sets you wear.
The only problem is....Only the main character can use the talent tree, and I kind of like that in a way. Micromanaging 4 characters is kind of a pain imo. I will already have a bit of that with the equipment.
But as it stands, the main character will basically carry the party xD I know I can have party based buffs and support stuff but the player will basically have to get those which is lame.
The easiest solution would just be to have armor teach passives and no talent tree...But that's basically just FF9 then xD Maan, I do actually love the equip passives system too... Stupid perfect FF9.... A ff9 system with no restrictions could be its own thing tho.. hmm
I thought about actually having exp and levels and even classes....But only for support characters. So part of the puzzle is choosing the right classes to blend with you, or that you build your character to fit your party?
Thoughts?
So...I have no classes or levels. You pick 4 characters as your party (FF1). Each have different stats and traits (character specific passives).
I wanted to have character power be a mix of several things.
Weapons teaching you skills (ff9 style, but all characters can use any weapons so basically learn any skill.)
Armor Sets that grants you powerful but specific bonuses.
Passives learned from talent tree that can improve upon the skills you have chosen to learn or fill in the weaknesses of the armor sets you wear.
The only problem is....Only the main character can use the talent tree, and I kind of like that in a way. Micromanaging 4 characters is kind of a pain imo. I will already have a bit of that with the equipment.
But as it stands, the main character will basically carry the party xD I know I can have party based buffs and support stuff but the player will basically have to get those which is lame.
The easiest solution would just be to have armor teach passives and no talent tree...But that's basically just FF9 then xD Maan, I do actually love the equip passives system too... Stupid perfect FF9.... A ff9 system with no restrictions could be its own thing tho.. hmm
I thought about actually having exp and levels and even classes....But only for support characters. So part of the puzzle is choosing the right classes to blend with you, or that you build your character to fit your party?
Thoughts?
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