OneManIndie

THE One-Man Indie!
Veteran
Joined
Sep 22, 2013
Messages
344
Reaction score
203
First Language
English
Primarily Uses
RMXP
SK_Title.jpg


This just an idea I've had kicking around in my head for sometime (like years) and I figure I might flesh it out a bit here and then when I've finished my current project, I can try my hand at this. Leave me your thoughts, ideas and feedback. T.I.A.


Story/Plot
A lowly slime barely survives an encounter with a hero and limps(?) his way home. He's mad about his lot in life as just a exp grab for some dimwitted hero. He's tired of the oppression of those wandering brutes and their swords and spells.

He decides to fight back and create a safe place for slimes of all kinds to ooze about their lives.

This is his story...

Setting
You know the basic trope. A mob decides to be a hero, after some kind of miraculous event. But THIS time, it's a slime determined to make a safe space for him and his. The world is just like any RPG world with heroes, demon kings, dragons, etc and our gooey little friend has to overcome them. He'll need some help to avoid being a smear on some adventurer's boot. Can he recruit a strong enough team to all to accomplish his almost impossible goal?

SLIMES come in many different forms, based on environment/element:


Snots: Poison
Nectars: Healing
Magmas: Fire
Clays: Earth
Cubes: Ice
Mosses: Plant

Custards: Lightning
Gels: Water
Meringues: Air
Slags: Metal




Game Mechanics/Features
-Saga Frontier style combo attack: When two or more party members have a high enough affinity, they can unleash a Mega Skill.
-Fusion Skills (element): party members can gain skills that are a fusion of theirs and another members element.
-Expandable Kingdom map: The more members you recruit, the bigger your kingdom grows.
-Side-scrolling Maps: Because THEY'RE COOL!
-Sideview Battle System: Best fit for a game like this, IMHO...
-?Fusion?: Maybe the slimes can fuse together?

CHARACTERS
These are just concepts for now, will work to flesh these out over time.
Nectar.jpg

Snot.jpg

Magma.jpg

That's it so far. Thoughts?
 
Last edited:

OneManIndie

THE One-Man Indie!
Veteran
Joined
Sep 22, 2013
Messages
344
Reaction score
203
First Language
English
Primarily Uses
RMXP
**UPDATE 1ST POST IN IDEA**
 

MMMm

Veteran
Veteran
Joined
Dec 23, 2016
Messages
411
Reaction score
377
Primarily Uses
N/A
It's not a bad idea. I'd suggest adding more monster classes and expanding the slime's struggle to include all of the frequently hunted beings in RPGs.

Such as goblins, orcs, rats, imps, bats and the like. He could happen upon a friendly adventurer, a blue mage who doesn't learn skills from monsters, but instead by fighting humans. The game could get some variety by having you hunt "evil" monsters who don't want peace and desire only destruction.

Your idea for a sanctuary is pretty good. Perhaps a base you can build up and upgrade? Maybe you can rescue people from mountains and dungeons and then move them to your home, where they offer goods/services/quests?
 

onipunk

Archmage of Procrastination
Veteran
Joined
Jun 27, 2017
Messages
252
Reaction score
161
First Language
English
Primarily Uses
RMVXA
This is almost exactly like the idea I have for the huge game I'm working on, funny how that comes about! (Just to be clear not accusing you of anything because that would be ridiculous of me, I just find it quite amusing!)

I obviously love the concept (because I wouldn't use it myself if I didn't) but they look to be very different games in execution. Are you going to have a smaller party or a larger amount of recruitable slimes to build your own party from? I'll be following this one so best of luck with it!
 

OneManIndie

THE One-Man Indie!
Veteran
Joined
Sep 22, 2013
Messages
344
Reaction score
203
First Language
English
Primarily Uses
RMXP
It's not a bad idea. I'd suggest adding more monster classes and expanding the slime's struggle to include all of the frequently hunted beings in RPGs.

Such as goblins, orcs, rats, imps, bats and the like. He could happen upon a friendly adventurer, a blue mage who doesn't learn skills from monsters, but instead by fighting humans. The game could get some variety by having you hunt "evil" monsters who don't want peace and desire only destruction.

Your idea for a sanctuary is pretty good. Perhaps a base you can build up and upgrade? Maybe you can rescue people from mountains and dungeons and then move them to your home, where they offer goods/services/quests?

Those are some interesting ideas. I had been kicking some of them (something close) myself, I'll def see how I can use them! Thanks!!

This is almost exactly like the idea I have for the huge game I'm working on, funny how that comes about! (Just to be clear not accusing you of anything because that would be ridiculous of me, I just find it quite amusing!)

I obviously love the concept (because I wouldn't use it myself if I didn't) but they look to be very different games in execution. Are you going to have a smaller party or a larger amount of recruitable slimes to build your own party from? I'll be following this one so best of luck with it!

That's crazy lol! XD. I think I have a different direction for this, currently kicking ideas and concepts atm. Thanks for watching!
 
Joined
Mar 19, 2012
Messages
1,623
Reaction score
1,106
First Language
English
Primarily Uses
N/A
Lol. I started (and am slowly still working on) a game of a similar idea called Slime Quest. It's funny how everyone always picks the slimes as the monster of choice to decide to take on the heroes. lol.
 

OneManIndie

THE One-Man Indie!
Veteran
Joined
Sep 22, 2013
Messages
344
Reaction score
203
First Language
English
Primarily Uses
RMXP
Lol. I started (and am slowly still working on) a game of a similar idea called Slime Quest. It's funny how everyone always picks the slimes as the monster of choice to decide to take on the heroes. lol.
They're like the least expected to do anything. :LZSsmile:
 

OneManIndie

THE One-Man Indie!
Veteran
Joined
Sep 22, 2013
Messages
344
Reaction score
203
First Language
English
Primarily Uses
RMXP
:LZSlol::LZSjoy:NEW SLIME BOIZ!!!:LZSlol::LZSexcite:
Clay.jpg
Cube.jpg
 
Last edited:

OneManIndie

THE One-Man Indie!
Veteran
Joined
Sep 22, 2013
Messages
344
Reaction score
203
First Language
English
Primarily Uses
RMXP
Just doing a trial run of the possible art style for this project. I'm shooting for a sideview, cartoony feel. Thoughts?

Sidewalk1SCENE.jpg
 

MMMm

Veteran
Veteran
Joined
Dec 23, 2016
Messages
411
Reaction score
377
Primarily Uses
N/A
It's certainly interesting. Is that how the cutscenes will be? Will you draw the humans in a chibi style or make them taller? Is the slime meant to be knee size compared to a human?
 

OneManIndie

THE One-Man Indie!
Veteran
Joined
Sep 22, 2013
Messages
344
Reaction score
203
First Language
English
Primarily Uses
RMXP
They may get smaller. I might make a suitable style for humans. I'll have to kick out a few concepts and see what works.
 

atoms

Veteran
Veteran
Joined
May 31, 2013
Messages
541
Reaction score
336
First Language
English
Primarily Uses
RMMV

What you've got so far works, but I feel the art style isn't as cartoony as the characters themselves, it works fine visually to me but for a more "cartoony feel" I feel that's not yet completely accomplished here, but the characters themself definitely fit a cartoony feel.

This actually makes me think of Kirby, haha.
 

OneManIndie

THE One-Man Indie!
Veteran
Joined
Sep 22, 2013
Messages
344
Reaction score
203
First Language
English
Primarily Uses
RMXP
What you've got so far works, but I feel the art style isn't as cartoony as the characters themselves, it works fine visually to me but for a more "cartoony feel" I feel that's not yet completely accomplished here, but the characters themself definitely fit a cartoony feel.

This actually makes me think of Kirby, haha.

Hmm... I might try and change up the backgrounds more. A I never even thought of the whole Kirby thing. LOL:LZScheeze:
 

atoms

Veteran
Veteran
Joined
May 31, 2013
Messages
541
Reaction score
336
First Language
English
Primarily Uses
RMMV

Yeah lol.

I don't know, it looks good as it is to me, but for a cartoony look, I don't see that. The wood and door and the windows and walls seem more like a realistic look to me then cartoony, the door knob on second glance does look cartoony actually, but that's it other than the characters themselves.

I just typed something into google to see if I can get a "cartoony" look in comparison and these two look more like cartoony looks to me.

Link 1.
https://thumb7.shutterstock.com/dis...ndow-nature-view-cartoon-vector-785869447.jpg

Link 2.
https://mousedreams.weebly.com/uploads/1/0/1/6/101665414/house2_orig.png

There just jpg and png images so they're safe to click on, hope that helps make it all make sense what I'm trying to say.
 

OneManIndie

THE One-Man Indie!
Veteran
Joined
Sep 22, 2013
Messages
344
Reaction score
203
First Language
English
Primarily Uses
RMXP
Thanks for the examples. Def something to think about.:LZSsmile:
 

OneManIndie

THE One-Man Indie!
Veteran
Joined
Sep 22, 2013
Messages
344
Reaction score
203
First Language
English
Primarily Uses
RMXP
And now the CREW is COMPLETE!!!

Slag
Slag.jpg


Moss

Moss.jpg


Meringues
Meringue.jpg


Gel
Gel.jpg


Custard
Custard.jpg


ENJOY!!! :LZScheeze::LZScheeze::LZSsmile::LZSsmile::LZSgrin::LZSgrin:
 

Latest Threads

Latest Posts

Latest Profile Posts

I'm sure the latest post/thread in the sidebar used to have 5 posts. Was it always been like this?

Made it to the 10th video doing this! :kaocry:

renderTimingPixel.png
Made the "My Beating Mystery" board today:
3ENFLSC.png

in Grim Trigger episodes 3 & 4, the main characters play a Clue rip-off board game called "My Beating Mystery" (haha), so of course I had to draw the board for it. Can't decide if I wanna add blood or not
Jeez...
I finally decide, after several ppl asking me to, to create a gamethread about project M... And my internet craps out on me halfway through the process :(
making my first game is like trying to stuff all my experience with old games into one
so its slow and painful when i dont get it right... i bet the next game is gonna be finished earlier!

Forum statistics

Threads
110,402
Messages
1,053,022
Members
143,463
Latest member
faizalaila
Top