ATT_Turan

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@Jrrkein What are you talking about?

If you're referencing something from another post in the thread, other people need you to quote from/link to it so they know what you're talking about - there's nothing on this page of the thread about word wrap and window script.
 

Jrrkein

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@Jrrkein What are you talking about?

If you're referencing something from another post in the thread, other people need you to quote from/link to it so they know what you're talking about - there's nothing on this page of the thread about word wrap and window script.
The author made a plugin which makes the window fully square and not streching beyond. Since the github is dead I can't find that script
 

Roninator2

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The author made a plugin which makes the window fully square and not streching beyond. Since the github is dead I can't find that script
What plugin, what link?
 

YeXin

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I wonder if this will make Moghunter's MV monogatari menu work on MZ
 

YokoSan

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Yes. I fix the link
 

Roninator2

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Yes. I fix the link
You fixed the text not the link. clicking on it still goes to the 1.0.12 version.
Copying the text and pasting into a browser address bar goes to the 1.0.13 version.
 

Jrrkein

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Anyone have that link with window fix?
 

Thorion

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Guys, good afternoon.
I intend to use this plugin MOG_BattleCommands no RPG Maker MZ.
Can anyone help me how I do this, because it is not on the FOSSIL list.
 

ATT_Turan

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I intend to use this plugin MOG_BattleCommands no RPG Maker MZ.
Can anyone help me how I do this, because it is not on the FOSSIL list.
Then why post in the FOSSIL thread? :rolleyes:

You should start a new thread and list what you've already tried to do. But to quickly answer, if:
- it doesn't work just by itself (include the plugin and try)
and
- it doesn't work with FOSSIL (whether or not it's on the list)

then you'll just have to rewrite the code.
 

Nyaa

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Hello, I just wanted to mention that the opening post for this thread links to "live" version of the FOSSIL which isn't accessible. Rather than the current "archival" read-only version that's accessible

TYVM for making this work, just tested with FROG series and it works!

*edit* this said is there chance to make Frog Health work?
Tested to see if it'd work and it gives "this.windowWidth is not a function"
 
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Aerosys

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Hello, I just wanted to mention that the opening post for this thread links to "live" version of the FOSSIL which isn't accessible. Rather than the current "archival" read-only version that's accessible

TYVM for making this work, just tested with FROG series and it works!

*edit* this said is there chance to make Frog Health work?
Tested to see if it'd work and it gives "this.windowWidth is not a function"
It's probably better to start a new thread requesting a plugin conversion. This thread here is basically dead.
 

Nyaa

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It's probably better to start a new thread requesting a plugin conversion. This thread here is basically dead.
Aw, that's too bad. I did make new thread in JS Plugin Requests.

Didn't notice thread was dead because last post before mine was this week. Sorry.
 

Edael

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MOG CHRONO ENGINE

Hi guys!

I have converted my MV project to MZ.
But now MOG'S CHORNO ENGINE no longer works.

Whenever I press the key to hit, I get the following error.

Any ideas how to fix that?

View attachment 249282
Anyone have a fix for this at all, running into the same error ever time any attack happens.
 

ATT_Turan

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Didn't notice thread was dead because last post before mine was this week. Sorry.
It's not that the thread is dead so much as the OP (and author) is no longer on the site. I know quite a while ago @Arthran made some additions/improvements to it, but I have no idea if anyone is interested in taking any requests to add further compatibility beyond what it already supports.

Personally, I think you're also unlikely to find people interested in converting other authors' plugins to be compatible with MZ for free - presuming the author's terms of use even allow it.
 

AquaEcho

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Personally, I think you're also unlikely to find people interested in converting other authors' plugins to be compatible with MZ for free - presuming the author's terms of use even allow it.
And yet Restart did it which is a bummer he left.
 

jackass__

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Anyone have a fix for this at all, running into the same error ever time any attack happens.
You just need to add a "?" at this line 11496 after animationSprites in the Mog_chronoengine.js

1696806888131.png

Also disable Mog_damagepop.js plugin, it doesn't work on Fossil since it use font instead of .png to showcase damage popups.
 

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