Jrrkein

Insert Witty Title Here
Veteran
Joined
Apr 20, 2014
Messages
265
Reaction score
111
First Language
Indonesian
Primarily Uses
RMMZ

Restart

Veteran
Veteran
Joined
Mar 15, 2019
Messages
797
Reaction score
641
First Language
English
Primarily Uses
RMMV
Okay, let's try turning off the other plugins, it's impossible to predict if VS will break things. Maybe we can narrow down the issue.

Also, I pushed a new Fossil tweak to the github that will fix the gauges on the achievement window so they appear and disappear properly, so try pulling the latest down.
 

Jrrkein

Insert Witty Title Here
Veteran
Joined
Apr 20, 2014
Messages
265
Reaction score
111
First Language
Indonesian
Primarily Uses
RMMZ
So far it fits if I turn off anything then slowly turning on expect fossil and the achievement of course

Other than core and main menu core, the other core and higher tier than 1 would make it tight squeeze as soon I turn them on
 

Restart

Veteran
Veteran
Joined
Mar 15, 2019
Messages
797
Reaction score
641
First Language
English
Primarily Uses
RMMV
If you want a workaround, you can try hardcoding the numbers in the plugin parameters. It might work if you just say it's 300 wide (or whatever you want it to be) instead of having it autocalculate.
 

Jrrkein

Insert Witty Title Here
Veteran
Joined
Apr 20, 2014
Messages
265
Reaction score
111
First Language
Indonesian
Primarily Uses
RMMZ
I think no matter I tweak it, the box kinda tight squeeze.
 

Restart

Veteran
Veteran
Joined
Mar 15, 2019
Messages
797
Reaction score
641
First Language
English
Primarily Uses
RMMV
try replacing every instance of Graphics.boxWidth
with 952 in the plugin params
 

Jrrkein

Insert Witty Title Here
Veteran
Joined
Apr 20, 2014
Messages
265
Reaction score
111
First Language
Indonesian
Primarily Uses
RMMZ
Still tight squeeze
 

Restart

Veteran
Veteran
Joined
Mar 15, 2019
Messages
797
Reaction score
641
First Language
English
Primarily Uses
RMMV
Including all the ones where it's being divided by something? Darn, I guess VS is doing something weird.

I'd suggest putting a breakpoint in this function in achievments

Code:
Window_AchievementData.prototype.initialize = function() {
	var x = Math.round(eval(Horsti.AS.dataX));
	var y = Math.round(eval(Horsti.AS.dataY));
	Window_Selectable.prototype.initialize.call(this, x, y, this.windowWidth(), this.windowHeight());
	this._openness = 255;
	this._item = undefined;
	this._lastItem = undefined;
	this._currentHeight = 0;
	this.resetFontSettings();
	this.calcAllTextHeight();
	this.open();
};
and seeing if you can figure out what is going on with this.windowWidth(), and then if that is the correct number, step into the window_selectable initialize and follow it all the way down.
 

Jrrkein

Insert Witty Title Here
Veteran
Joined
Apr 20, 2014
Messages
265
Reaction score
111
First Language
Indonesian
Primarily Uses
RMMZ
The data window seems tight squeezing. So what should I do next I opened the js on the notepad
 

Restart

Veteran
Veteran
Joined
Mar 15, 2019
Messages
797
Reaction score
641
First Language
English
Primarily Uses
RMMV
I'd suggest you use the console instead. You want to see what happens when it's actively executing
 

Jrrkein

Insert Witty Title Here
Veteran
Joined
Apr 20, 2014
Messages
265
Reaction score
111
First Language
Indonesian
Primarily Uses
RMMZ

Restart

Veteran
Veteran
Joined
Mar 15, 2019
Messages
797
Reaction score
641
First Language
English
Primarily Uses
RMMV
can you show my your plugin order? I'm guessing VS is jumping into the initialization midway and using .call(this, rect) instead of passing through the entire arguments, so it's stealing the data.


EDIT: screw it, take this line:
Code:
	Window_Selectable.prototype.initialize.call(this, x, y, this.windowWidth(), this.windowHeight());

change to these two lines
Code:
	var rectA= new Rectangle(x,y,this.windowWidth(),this.windowHeight())
	Window_Selectable.prototype.initialize.call(this, rectA);
 
Last edited:

Jrrkein

Insert Witty Title Here
Veteran
Joined
Apr 20, 2014
Messages
265
Reaction score
111
First Language
Indonesian
Primarily Uses
RMMZ
Pre fossil is at the very top and post one is below weakness display
1620448817328.png1620448837592.png
Even changing the codes still tight squeeze
 

Restart

Veteran
Veteran
Joined
Mar 15, 2019
Messages
797
Reaction score
641
First Language
English
Primarily Uses
RMMV
Did you replace every occurrence of Window_Selectable.prototype.initialize.call? What does your console look like?

Fossil_Post is supposed to be after your MV plugins (and if possible before all MZ plugins - mixing them can be unpredictable as you can see).

You can also try the backwards order of doing MZ - > Fossil_Pre -> MV ->Fossil_Post but I can't guarantee results on that.
 

Jrrkein

Insert Witty Title Here
Veteran
Joined
Apr 20, 2014
Messages
265
Reaction score
111
First Language
Indonesian
Primarily Uses
RMMZ

Restart

Veteran
Veteran
Joined
Mar 15, 2019
Messages
797
Reaction score
641
First Language
English
Primarily Uses
RMMV
okay, not all of them have been updated to pass a rect

did you change
Window_AchievementTitle.prototype.initialize
Window_AchievementList.prototype.initialize
Window_AchievementData.prototype.initialize
and
Window_AchievementTitle.prototype.initialize
 

Jrrkein

Insert Witty Title Here
Veteran
Joined
Apr 20, 2014
Messages
265
Reaction score
111
First Language
Indonesian
Primarily Uses
RMMZ
Haven't changed it yet
 

Latest Threads

Latest Posts

Latest Profile Posts

Make a Game in RMMZ Streams are going to remain in hiatus this week. Too much to do! 4 things will be announced on Monday though! Look forward to that.
Typed a long-ish reply to a post... forgot to actually HIT the post button, and moved to a different page.... finally noticed, don't remember what all I had typed and don't feel like trying to re-type it all.... smh....
Their tactics are evolving. They've learned to call for help when cornered. Never trust a mammal!
Good morning all. I still have a post up on video editing for cinematic trailers. Please make sure to check that out and give me a message as its still active in offers.
Hey everyone! I'm back :D

Snow White? More like Snowhere to be seen amiright? Hahaha I'm so sorry!! :kaocry:

Forum statistics

Threads
112,371
Messages
1,067,842
Members
146,017
Latest member
Anselmo00
Top