- Joined
- Apr 16, 2014
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- RMMV
Hello everyone! I am here to post up my RMMV gaming project that I am developing.
Staff please read this spoiler:
Since I am not exactly sure where I should post this topic, I decided to read this thread here:
I didn't meet the requirements to post my topic and that Project Development forum, however I wanted to keep all of my game's progression and ideas into one topic for the convenience. If this topic is still in the wrong place then can a Staff member please move it.
I didn't meet the requirements to post my topic and that Project Development forum, however I wanted to keep all of my game's progression and ideas into one topic for the convenience. If this topic is still in the wrong place then can a Staff member please move it.
And now I would like to continue -
What's the setting like?
The game's setting takes place in a distant future where civilization on Earth is running scarce. The planet is in a bit of a captivity and is held in such a dystopian state of living. There are harsh conditions and laws to be followed, which eventually lead into the game's plot.
So what's this game about?
So this game is about survival. No, it isn't a survival-esque game, but the message for most of the game is to simply stay alive and do what you would normally do on a day-to-day basis. There are no heroes/heroines in this game. You climb through the lives of people who may or may not have an impact on the story. It's totally up to you. There is no "chosen one" or evil lord. There is only you. Another message in the game may give off the impression of trusting no one, but as the story develops you will realize more elements that present the characters you control which much bigger roles, but it is solely up to your decision-making to make that happen.
What genre is this going to be classified under?
This is an RPG in both genre and traditional sense. However, there are influences from both jRPG and wRPG elements. Although it may or may not be to your liking, but the graphics are limited to 2D, but I will try my best with the help of graphic artists to produce the best 2D quality game art that I can and hope you guys enjoy it.
Any fun features?
Features in the game will include decision-making that may affect a character's role in the story. Being an RPG, there will of course be leveling of characters as well as class/job development to help improve your characters' battle experience. A Tactical Battle System will hopefully be implemented (for the software I'm using, that could take a while so I'll have to recruit from people for that specific job). There'll be tons of mini games as well as a user-friendly tutorial. I'm going to make the class/job system as open and diverse as I can, with tons of different ways to build your characters. I have a bunch of other ideas jumping around in my head, but I'll add on to them as I begin to get feedback from you all.
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