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- Aug 8, 2013
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Inspiration is definitely a great companion to have if you focus a lot on using SP. I remember missing it while doing class combinations to make sure that the game can be completed even if I use classes that don't focus on damage as much. Hunters are the only class with access to perfect defense without the use of mimic, but they can also still use mimic to use the last attack of an ally.
Giving your Specialist an attack move could help with your counter problem, in any case my best magic attacker was always the specialist; not to mention you have access to steal, so there are enemies very soon who will have better magic attack augs you could steal that will attack twice with a magic instead of once. Actually Tentra from the second dungeon has the next level ice attack if I'm not mistaken.
Edit:
I'm editing this post to say I caught a few more skill related bugs thanks to a video playthrough of an older demo. Things like Pepper Spray raising attack and other targeting oddities should be completely fixed now. The random targeting was caused by an ai script that was meant for enemies, but affected players too.
Giving your Specialist an attack move could help with your counter problem, in any case my best magic attacker was always the specialist; not to mention you have access to steal, so there are enemies very soon who will have better magic attack augs you could steal that will attack twice with a magic instead of once. Actually Tentra from the second dungeon has the next level ice attack if I'm not mistaken.
Edit:
I'm editing this post to say I caught a few more skill related bugs thanks to a video playthrough of an older demo. Things like Pepper Spray raising attack and other targeting oddities should be completely fixed now. The random targeting was caused by an ai script that was meant for enemies, but affected players too.
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