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Project Paladin: A Gate Inspired Game.



Planned Features

- Tactical Combat Battle System (WIshed) [backup - Side Battler System with Sprites].

- Custom Art and Music.

- Story of honor, political intrigue, cultural difference and loss.

- 50 plus hours of gameplay.

- If time and knowledge permits some mini-games (Racing, Card, Shooting).

About Gate (for those that do not know)

Gate is an anime recently released on Crunchy Roll as a 2015 summer simulcast. It's premise is rather basic but is something I have always fantasized about. In a nut shell a inter-dimensional gate has opened in Japan, where an army of knights, orcs, goblins and other magical creatures poured out. They of course, having the element of surprise, slaughtered a fair amount of people This of course ended up drawing the attention of the JSDF whom with modern military might routed the fantasy army with ease. About six months after the incursion the JSDF sent an expeditionary force into the new world where they will establish a foothold and presence in this world.

Now this of course opens up a ton of plot options and possibilities. Rich with combat, character development, political intrique and humor the setting and plot is a treasure trove. The way that battle happens in this anime is much more tactical as opposed to one on one combat, which is why I personally feel a tactical battle system would fit better in this world and game.

What I am looking for...

Currently right now this is an interest pitch. I am wondering what the general feel and opinion on something like this would be. If I am able to build the game that I would like out of this I believe it will be a solid game with great writing, mechanics and polish. I do intend on making this a commercial project as I am a Game Designer trying to build a startup, so bear with me through the ups and down. When I finally have some concept art and things to show off, I will definately do so.

Paid Positions (Not Open Yet)

1. Spriter/Artist

2. Scripter/Programmer

3. Composer

4. Writer

(Note: I do not have rates on these spots yet, I am still in the concept stages and do not know the full scope yet.)

All that said and done, I am open to critiques, opinions and general thoughts. Thanks!

- Nano

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Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!
one bad plugin combo later and one of my followers is moonwalking off the screen on his own... I didn't even more yet on the new map lol.
time for a new avatar :)

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