I just have one weird question... Not a critique or anything, but stuff like this always kind of blows my immersion...
I-7 has a river... And then a well right next to the river...
Why? If there is fresh flowing water less than two feet from the well... The well becomes rather pointless. Though, it is quite a miracle that people were able to dig a well so close to a water source without having it collapse and such.
I'm sorry, I don't mean to be mean. It's just... That always blows my mind with video games... Things that make no sense... As in... places don't look as if they're actually lived in, or actual people built it... It just bothers me. Probably because I play a crapload of video games. You know, like the people in Fallout who sell you dirty water when there's a sink right next to them you can get the same dirty water from for free.
Anyway, carry on!
EDIT: Most recent example I've seen of this kind of design is in Destiny. You take a mission where you open a building that hasn't been opened in centuries. You go to access a big supercomputer network... You get into the room and there's like 9000 computer screens... No harddrives... No keyboards... No mouse... No cords connected to the free standing screens.... Oh, and nearly every chair is missing. Oh, and at the entrance to said location, just inside the door, is a ton of human skeletons as if they'd been sealed in and starved to death or some such. Did they eat the chairs and computer electronics? You see what I mean about immersion? Stuff like that just makes me ask questions...