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I'm using Yanfly's animated sideview battlers for a project, and have a necromancer who can revive dead enemies. The problem comes when if I set an enemy to collapse when dead (corpses were cluttering things up): When revived, they appear as a ghostly silhouette instead of their actual sprite animation.
I suspect there might be a simple command to reset / restore the animated sprite to normal, but I'm not sure what it is.
Some more specific details:
Thanks in advance!
I suspect there might be a simple command to reset / restore the animated sprite to normal, but I'm not sure what it is.
Some more specific details:
- I'm reviving them with "remove state: death" and "restore 100% HP" in the skill's effects, in that order, no plugin modifications.
- I set them to "use SV collapse" via the plugin parameter, rather than through a trait.
- The problem doesn't happen with normal (non-animated) sprites, even with the plugin applying breathing effects, etc.
Thanks in advance!

