The Master of Random Garbage
- May 15, 2016
- Reaction score
- First Language
- Primarily Uses
if @goal_min[id]==@goal_max[id] && @goal2_min[id]==@goal2_max[id] && @goal3_min[id]==@goal3_max[id] && @goal4_min[id]==@goal4_max[id] && @goal5_min[id]==@goal5_max[id] && @goal6_min[id]==@goal6_max[id]
I'm not quite sure what that means? Like, I didn't set them up properly?or if you had an id where one of goal_min through goal_min6 were not defined for that id.
goal_min is where you start off (so when you have 0 of an item) and goal max is when you have enough of that item to complete the quest. At least that's what I understood.I don't really understand what goal_min and goal_max are used for,
I can't really think of a way to do that unless I make it so that it stops counting past the goal number. But then I don't really know how to do that. Because there are things like mining ores and the player needs to mine ore for more than the quest, I can't just make it so that you can no longer collect ore.can you just stop them from getting more of them?