Proximity audio.

Ravens_Key_Games

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Hi.
I'm looking for a good guide or some advice to create proximity sound effects at an event.
Eg. The more I approach a car the more the engine sound increases.
 

pasunna

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just make event touch along the way
and change the sound volume of se or me you play
 

ShadowDragon

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use region ID, than a parallel proces, if region ID is 16, sound = 20%
if region ID is 15, 40%, if region id is 14, 60% etc

or use per 25% upscale
 

Ravens_Key_Games

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Already used region ID, but it' isn't good this time. My event is on moving.
It is a little more difficult. It depends on the position of the player and the position of the event
 

pasunna

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try search for distance script
I see it earlier in this forum...
or make a new topic about how to checking the distance of player and event
 

Parallax Panda

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I see.
Unfortunately I don't know of a free to use for commercial script. If you can't afford to pay for OcRam's solution (which I think is the best solution around, so if possible, I'd suggest you do), then I would try to event it if I were you.
 

Ravens_Key_Games

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try search for distance script
I see it earlier in this forum...
or make a new topic about how to checking the distance of player and event
Thanks. I will look for this.
 

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